Action Replay For Gamecube

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Action Replay

Also known as: Pro Action Replay (JP)
Developer: Datel
Publishers: Datel (US/EU), Karat (JP)
Platforms: Unlicensed GameCube, Unlicensed Wii
Released in JP: 2003
Released in US: November 3, 2003
Released in EU: 2003

This game has a hidden developer message.
This game has regional differences.
This game has revisional differences.

The GameCube Action Replay was originally announced in North America under the GameShark brand, but this never materialized as InterAct went defunct shortly after, leading Datel to market the device themselves using its original name.

Hidden Message

Present at offset 0xA0 of the 2007 variant of the Action Replay disc is a message from Datel, asking Nintendo not to block their product in future Wii system updates.

A later Wii system update blocked Action Replay.

Regional Differences

To do:
Explain.

The Japanese release of the 2003 variant has one less main menu option.

Revisional Differences

Following a series of updates, the 2007 variant is a substantial overhaul:

  • Wii compatibility (until Nintendo blocked it).
  • Redesigned, more colorful menus.
  • The notorious removal of the ability to enter your own codes.
  • Integrated SD Media Launcher functionality.
BIOS/Firmware ROMs
Nintendo
ConsolesFamicom Disk System • GameCube • Wii (Prototype) • Wii U • Switch (Prototype)
FamicomBox • Demo Vision • NES Classic Edition • SNES Classic Edition
HandheldsGame Boy Color • Game Boy Advance (Prototype) • DS • DSi (Prototype) • 3DS
Official AccessoriesSuper Disc • Super Game Boy • BS-X • Game Boy Camera (Hello Kitty Version) • GB Memory • 64DD • e-Reader • Game Boy Player
Unofficial AccessoriesStudyBox • Game Genie (Game Boy) • Pro Action Replay (NES) • Game Genie (SNES) • Pro Action Replay (SNES) (MK2, MK3) • Action Replay (GameCube) • GameShark (Nintendo 64) • GB Hunter • Tri-Star • XBAND (SNES) • Action Replay DS • Action Replay DSi
Arcade SystemsTriforce
Sega
ConsolesGenesis • Sega CD • 32X • Saturn • Dreamcast (Prototype) • Genesis Mini
AccessoriesSega Graphic Board v2.0 • Game Genie (Genesis) • Sega Channel (US) (Prototypes) • Visual Memory Unit
Arcade SystemsSega Titan Video • Sega Hikaru • Triforce
SNK
ConsolesNeo Geo • Neo Geo CD
Arcade SystemsNeo Geo • Hyper Neo Geo 64
Sony
ConsolesPlayStation • PlayStation 2 • PlayStation 3 • PlayStation Classic
HandheldsPlayStation Portable
Others
3DO3DO
Bit CorporationGamate
BrezzasoftBrezzasoft Crystal System
CommodoreAmiga CD32
GameParkGP32
JungleTac/KenSingTonVii
KonamiBubble System • System 573
LeapFrogLeapster • LeapPad • LeapFrog Epic
MicrosoftXbox • Xbox 360
NabiNabi SE
NamcoNA-1/NA-2 • Triforce
NECTurboGrafx-CD • United Amusements PC Engine
PhilipsCD-i
SammyAtomiswave
TimeTopGameKing
VTechV.Smile
Retrieved from 'https://tcrf.net/index.php?title=Action_Replay_(GameCube)&oldid=646972'
Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.
Action Replay

Also known as: Pro Action Replay (JP)
Developer: Datel
Publishers: Datel (US/EU), Karat (JP)
Platforms: Unlicensed GameCube, Unlicensed Wii
Released in JP: 2003
Released in US: November 3, 2003
Released in EU: 2003

This game has a hidden developer message.
This game has regional differences.
This game has revisional differences.

The GameCube Action Replay was originally announced in North America under the GameShark brand, but this never materialized as InterAct went defunct shortly after, leading Datel to market the device themselves using its original name.

Hidden Message

Present at offset 0xA0 of the 2007 variant of the Action Replay disc is a message from Datel, asking Nintendo not to block their product in future Wii system updates.

Action replay for gamecube codes

A later Wii system update blocked Action Replay.

Regional Differences

To do:
Explain.

The Japanese release of the 2003 variant has one less main menu option.

Revisional Differences

Action Replay Gamecube Rom

Following a series of updates, the 2007 variant is a substantial overhaul:

  • Wii compatibility (until Nintendo blocked it).
  • Redesigned, more colorful menus.
  • The notorious removal of the ability to enter your own codes.
  • Integrated SD Media Launcher functionality.
BIOS/Firmware ROMs
Nintendo
ConsolesFamicom Disk System • GameCube • Wii (Prototype) • Wii U • Switch (Prototype)
FamicomBox • Demo Vision • NES Classic Edition • SNES Classic Edition
HandheldsGame Boy Color • Game Boy Advance (Prototype) • DS • DSi (Prototype) • 3DS
Official AccessoriesSuper Disc • Super Game Boy • BS-X • Game Boy Camera (Hello Kitty Version) • GB Memory • 64DD • e-Reader • Game Boy Player
Unofficial AccessoriesStudyBox • Game Genie (Game Boy) • Pro Action Replay (NES) • Game Genie (SNES) • Pro Action Replay (SNES) (MK2, MK3) • Action Replay (GameCube) • GameShark (Nintendo 64) • GB Hunter • Tri-Star • XBAND (SNES) • Action Replay DS • Action Replay DSi
Arcade SystemsTriforce
Sega
ConsolesGenesis • Sega CD • 32X • Saturn • Dreamcast (Prototype) • Genesis Mini
AccessoriesSega Graphic Board v2.0 • Game Genie (Genesis) • Sega Channel (US) (Prototypes) • Visual Memory Unit
Arcade SystemsSega Titan Video • Sega Hikaru • Triforce
SNK
ConsolesNeo Geo • Neo Geo CD
Arcade SystemsNeo Geo • Hyper Neo Geo 64
Sony
ConsolesPlayStation • PlayStation 2 • PlayStation 3 • PlayStation Classic
HandheldsPlayStation Portable
Others
3DO3DO
Bit CorporationGamate
BrezzasoftBrezzasoft Crystal System
CommodoreAmiga CD32
GameParkGP32
JungleTac/KenSingTonVii
KonamiBubble System • System 573
LeapFrogLeapster • LeapPad • LeapFrog Epic
MicrosoftXbox • Xbox 360
NabiNabi SE
NamcoNA-1/NA-2 • Triforce
NECTurboGrafx-CD • United Amusements PC Engine
PhilipsCD-i
SammyAtomiswave
TimeTopGameKing
VTechV.Smile
Action replay for gamecube

Codes List Datel Action Replay For Gamecube

Retrieved from 'https://tcrf.net/index.php?title=Action_Replay_(GameCube)&oldid=646972'

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